Thread: C & C 3
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Old 04-18-2007, 05:15 AM   #10 (permalink)
Sosseres
 
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I played through the three campaigns on normal and only stupid mission designations made it hard. Like having to save four different buildings, took me 5 tries not to get any of them destroyed. Perhaps I should have played on hard...

Anyhow, I then decided I did not like the games high pace and didn't opt for multi player or skirmish. Besides that I disliked the new task bar for building things, only being able to build one thing at a time was part of the reason I liked the series. It kept building things simple, thus you could concentrate on your troops more of the time, kind of like Supreme commander does, only that that one does it through advanced queueing instead of decreasing options.

All in all I felt this game moved a lot towards the fast paced and multiple building style that is used by pretty much all base building rts games now a days.